April’s top grossing mobile games

 

Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.

These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s fragmented Android ecosystem.

There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.

In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

Honor of Kings is back on top after a blip in March that saw monthly IAP revenue plummet from ~$200m to about ~$120m. April’s total of ~$188m isn’t quite back to where it was in January and February, but it’s not bad either…

Tencent’s MOBA is comfortably clear of last month’s top earner LastWar, which is up a little on March’s total but about $10m off the game’s monthly earnings record, set in January 2025.

Century Games’ Whiteout Survival is fractionally down month-on-month, but April still represents its third-highest earning month to date with just over $140m.

Royal Match’s revenue graph looks a bit spiky based on the last four months. While it’s down month-on-month, $135m is now looking like a pretty typical months’ earnings for Dream Games’ puzzler.

Scopely’s Monopoly Go also appears to be steadily at around the $120m mark each month, though as ever that  Tycoon Club webshop might account for the dip in attributable revenue since the incredible highs of early 2024, when it was pulling over $240m in IAP per month.

King’s Candy Crush Saga posted record revenue in April, an all-time high of ~$118m. It has been running its All Stars tournament since the end of March, which appears to have helped.

PUBG Mobile’s surge since December 2024 means it’s broadly up on where it was throughout last year, but down to $120m-ish in monthly earnings after hitting over $140m in March.

Pokémon TCG Pocket manages to stay in eighth spot despite a huge drop in earnings month-on-month. After some wildly popular card packs pushed monthly earnings over $100m in both March and February, The Pokémon Company will have to make do with around $76m for April.

A sudden surge for Honkai: Star Rail boosts it up 15 places into ninth spot for April. It posted over twice its March revenue last month with $74m earned, its best month since April 2024.

In tenth, $64m is about typical for Coin Master, which is $20m ahead of the next contender, Playrix’s Township in 11th.

April’s top grossing mobile games: 11-20

11. Township (Playrix): $43.9m
12. Gossip Harbor (Microfun): $41m
13. Gardenscapes (Playrix): $40m
14. Pokémon Go (Niantic): $38m
15. Roblox (Roblox Corp): $36m
16. Love and Deepspace (Paper Games): $35m
17. DNF Mobile (Tencent): $33m
18. Clash of Clans (Supercell): $31m
19. Toon Blast (Peak Games): $31m
20. Brawl Stars (Supercell): $29m

Gossip Harbor continues to rise steadily through the rankings with another best-ever month of earnings. Microfun’s merge game has now passed the $40m barrier and doesn’t appear to be slowing down since it started getting traction in April 2024.

Niantic’s Pokémon Go – now under Scopely ownership, of course – saw a huge month-on-month drop, but this was off the back of a very strong March when it earned over $65m in IAP. April’s more modest $38m represents a more typical month, but it’ll be fascinating to see there the game goes from here – Scopely may now be inclined to push many more players into the game’s webshop, given the changes in the US App Store.

Roblox’s unexplained iOS payments blip again sees it post around $35m in monthly earnings. As we noted last month, iOS revenue appears to have just been nuked for some reason, and the data companies don’t seem to know why…if you happen to know, get in touch.

Love and Deepspace earnings dipped a little in April, though broadly speaking it’s still growing, while a month-on-month rise of about $4m was enough to boost Clash of Clans back into the top 20 with $31m earned last month. Fellow Supercell game Brawl Stars continues to decline after that much talked-about 2024 comeback.

Sandwiched in-between those Supercell games is Toon Blast, which has suddenly leapt up to earning about $30m per month. It had previously been generating about $25m per month for practically all of 2024.

Notable new games outside the top 20 include Florere Game’s Dark War Survival, which is rising fast and earned over $23m last month, and snappily-titled new entry SD Gundam G Generation Eternal. That game earned Bandai Namco over $21m in its debut month.

Finally: what’s going on with Genshin Impact? It earned just under $19m last month, the lowest total on record. And it has effectively been in decline since November 2023, barring a recent spike in January. Perhaps it’s no coincidence that sister title Honkai: Star Rail saw a huge spike in the same month given the crossover between the two Mihoyo games.

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