Epic pours scorn on UK regulator’s attempt to rein in Apple and Google

The UK’s competition authority has signed Apple and Google up to new app store transparency measures, but Epic says they “fail to open the mobile app ecosystem to real competition“.

Supercell boss laments “coasting” mobile industry as Clash Royale stars in 2025 results

Western developers are “getting very good at optimizing what already exists,” rather than creating something new, says Ilkka Paananen.

Canadian kids specialist Budge to be acquired by private equity firm Haveli

The fee for the Bluey, Paw Patrol and Barbie game-maker has not been disclosed. Haveli also holds stakes in Behaviour, Candivore and more.

Roblox hypes AI content generation and older player potential after strong financials

“We are at about 3.4% of the global gaming content market,” said CEO David Baszucki. “We are aiming for 10%, and internally, we have even more ambitious goals for the US market.”

Jobs digest: big moves at Supercell, Scopely, Netflix, Homa, Hutch, Small Giant and more

There’s also recruitment news at Plarium, Apple, Delphi, Play Studios, Trailmix, Arcade, Fortis, Griffin and more in our latest round-up.

You’re invited to Off The Record Paris on February 26

If you make mobile games in the French capital, sign up here.

New game digest: Moon Active’s latest beta, FIFA, Might & Magic, Subnautica, Civ VII, more

We've also got new games from Belka/Tripledot, Kakao, Pixeljam and Pocket Mortys' closure in this week's round-up.

On the podcast: Google’s Project Genie, Take-Two, Stillfront, Ares, January’s top games, more

This week’s inside view of the mobile game business.

Raid: Shadow Legends fires MTG to record revenue and profits

The owner of Plarium, InnoGames, Hutch, Ninja Kiwi and Snowprint is also planning an IPO for its PlaySimple division in India.

Data digest: EA mobile down, Liftoff’s $5bn IPO, Big Fish sold, Hero Wars, Fumb, Mamboo, GDC, more

There's also news of a record-breaking esports tournament in this week's numbers round up.

Stillfront revenue declines again as it sells off narrative games and restructures

But the Goodgame, Supremacy, Jawaker and Sondbox Interactive owner said margins and free cash flow were healthy in its Q4 results.

Mobile up 19% as it continues to dominate Take-Two earnings

CEO Strauss Zelnick is bullish on Take-Two’s direct to consumer business, too, while Toon Blast, Match Factory, Empires & Puzzles, Color Block Jam, Words With Friends and Toy Blast were named as the top performers.

Ares Interactive lands $70m to expand cross-platform F2P portfolio

Company bosses Mike DeLaet and Niccolo de Masi have also added former App Store boss Matt Fischer, ex-Kabam COO Kent Wakeford, former Glu CRO Chris Akhavan and ex-Seriously CEO Andrew Stalbow to the advisory board.

January’s top grossing mobile games

Honor of Kings is back on top, with Monopoly Go, Royal Match and PUBG Mobile also rising as Last War, Roblox, Pokémon Go and Clash Royale decline.

January’s top mobile game downloads

Block Blast dips but holds off Free Fire to retain the top spot while XD scores a hit with Animal Crossing-alike Heartopia in the latest monthly charts from Appmagic.

Unity boss Bromberg moves to calm markets as Google’s Genie causes gaming stock slide

Unity, Take-Two and Roblox shares declined Friday after Google released its Genie world model demo. But both Unity and Epic's bosses have dismissed its short-term impact, and so have many industry onlookers.

Story archive

Epic pours scorn on UK regulator’s attempt to rein in Apple and Google
Supercell boss laments “coasting” mobile industry as Clash Royale stars in 2025 results
Canadian kids specialist Budge to be acquired by private equity firm Haveli
Roblox hypes AI content generation and older player potential after strong financials
Jobs digest: big moves at Supercell, Scopely, Netflix, Homa, Hutch, Small Giant and more
You’re invited to Off The Record Paris on February 26
New game digest: Moon Active’s latest beta, FIFA, Might & Magic, Subnautica, Civ VII, more
On the podcast: Google’s Project Genie, Take-Two, Stillfront, Ares, January’s top games, more
Raid: Shadow Legends fires MTG to record revenue and profits
Data digest: EA mobile down, Liftoff’s $5bn IPO, Big Fish sold, Hero Wars, Fumb, Mamboo, GDC, more
Stillfront revenue declines again as it sells off narrative games and restructures
Mobile up 19% as it continues to dominate Take-Two earnings
Ares Interactive lands $70m to expand cross-platform F2P portfolio
January’s top grossing mobile games
January’s top mobile game downloads
Unity boss Bromberg moves to calm markets as Google’s Genie causes gaming stock slide
The soft launch games you need to know about
New game digest: Reigns does The Witcher, Warframe, Candy Crush, an ‘AI first’ battler, more
Sound Games raises $6.5m to publish premium cross-platform titles
Data digest: US and 2025 market stats, CEO optimism, December’s top games, more

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The top grossing mobile games of 2025

The top mobile game downloads of 2025

Trip Hawkins and the ‘DChoc mafia’ shaping today’s mobile game business

Off The Record London in pictures

Off The Record Leamington in pictures

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Inside King: layoff lawsuits, toxic leaders, toothless ethics teams, low morale and mandatory AI use

Off The Record Cologne in pictures

Laid off King staff set to be replaced by the AI tools they helped build, say sources

Off The Record Brighton in pictures

Off The Record LA in pictures

Off The Record in pictures

RIP Space Ape: 70 join Supercell London, 30 laid off, remaining titles to spin out

Resident Evil 2 struggles to $100k as triple-A flops continue

Inside Unity’s troubled $4.4bn IronSource merger

Inside Apple Arcade (again): late payments, stonewalled studios, terrible tech support and Vision Pro woes

Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed

From Taylor Swift to Britney Spears and beyond, why Glu’s other celebrity games failed

The rise and fall of Kim Kardashian: Hollywood

Supercell explains Brawl Stars’ big comeback, from an all-time low to 8.8x revenue

Why Supercell greenlights teams, not games – and is now open to external pitches

Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future

“F**k you, we’re not paying”: inside Unity’s Runtime Fee fiasco

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