Apple says mobile gaming headwinds held App Store performance flat

Court rulings forcing Apple to open up its stores have also had an impact, says the tech giant. Services still hit a record $31.6bn in its Q4, but growth slowed from 15% to 10% in a year.

The Baby in Yellow: how a 48-hour game jam hit 400m downloads

With 320m installs on Android, 80m on iOS and 100k on Steam, Indie studio Team Terrible is pulling in about £2m a year from its hit horror game.

US court blocks Papaya from moving money out of the US as Skillz chases $730m judgment

Papaya moved more than $70m from the US to Israel before its false advertising trial, the court found.

PlayStudios closes Tetris Block Party after cutting 177 jobs and shuttering four studios

The Las Vegas-based mobile publisher’s restructure was announced in March, and still appears to be ongoing, resulting in another Tetris game’s closure. It was also recently at risk of being delisted from the Nasdaq.

Hoyoverse’s life sim Petit Planet launches December 4

The Genshin Impact maker's first life sim arrives on mobile and PC after a year of beta tests.

Jobs digest: moves and promotions at Atari, Supercell, Scopely, Zynga, Tripledot, Voodoo and more

Plus new hires at Loom Games, Gear Games, Tactile, Mistplay, Xsolla, Appcharge and more.

New game digest: Monster Hunter, Saints Row, No Man’s Sky, Digimon, Darkest Dungeon, Cut The Rope, more

There's also new Easybrain games, Everything is Crab and plenty more in this week's round-up.

Roblox shares fall as it beats billings guidance but growth stalls

The UGC platform is facing tough user metric and income comparisons with the explosive growth of 2025. Net losses shrunk a little, though.

Has Ubisoft quietly killed Tencent collab Assassin’s Creed Jade?

Ubisoft seemingly forgot to mention its mobile-exclusive iteration of Assassin’s Creed, subtitled Jade, in its latest franchise update blog. Have Tencent and Ubisoft quietly killed it?

Confused by app store and webshop fees? Try our commission calculator

Just tick a few boxes based on your location, business model and other criteria to get a sense of how much Apple, Google or your webshop provider might take. Includes recent changes to rates in the EU, Japan, Australia and Korea.

EA cofounder Bing Gordon on why EA missed mobile – and what Zynga got right

The industry legend also talks games funding, 'AI fluent' development and why successful companies fear risk.

Unity partners with PvX to offer UA financing to mobile studios

PvX, which has committed $1.3bn in UA funding to date, will vet and fund eligible Unity developers.

Data digest: top ad spender stats, Arrow game analysis, Homescapes hits 774m+ installs, more

Your weekly dose of need-to-know numbers.

This creator says he decompiled Block Blast, Candy Crush and Subway Surfers to reveal their monetisation secrets

"Block Blast isn’t really a puzzle game, it’s more of an ad harvest with a rigged loop built to squeeze every penny out of you."

Tencent-owned Morefun wants to make Roco Kingdom a Pokémon-sized hit in the west

Morefun, the Tencent studio behind Arena Breakout: Infinite, debuted Roco Kingdom in the west at Gamescom – and has big plans for the game's launch in 2027.

Tencent’s big-brand MOBA Pokémon Unite is closing in March 2027

AppMagic estimates suggest it generated around $75m on mobile platforms, from 127m downloads.

Who’s making games for iPhone Duo? Mostly indies, for now

Only three of the 17 non-Arcade games featured by Apple come from big mobile publishers.

The soft launch games you need to know about from Supercell, EA, Moon Active, Zynga, more

Take a peek at the games in testing from the mobile games industry’s top publishers.

New game digest: Football Manager, Dispatch, The Traitors, UnGodly, Dr. Seuss and more

There’s also a big new game from NC and a couple of interesting new indie puzzlers in this week's round-up.

Stillfront’s new boss is former EA, King and Embark exec Marcus Jacobs

The new president and group CEO assumes the position on November 1, succeeding outgoing boss Alexis Bonte. The Swedish roll-up firm also posted a decline in revenue and profits for Q3.

Supercell hit by cyberattack, but says no player data was affected

The Clash of Clans developer says it was the target of multiple attacks last week and has notified police and regulators.

Story archive

Apple says mobile gaming headwinds held App Store performance flat
The Baby in Yellow: how a 48-hour game jam hit 400m downloads
US court blocks Papaya from moving money out of the US as Skillz chases $730m judgment
PlayStudios closes Tetris Block Party after cutting 177 jobs and shuttering four studios
Hoyoverse’s life sim Petit Planet launches December 4
Jobs digest: moves and promotions at Atari, Supercell, Scopely, Zynga, Tripledot, Voodoo and more
New game digest: Monster Hunter, Saints Row, No Man’s Sky, Digimon, Darkest Dungeon, Cut The Rope, more
Roblox shares fall as it beats billings guidance but growth stalls
Has Ubisoft quietly killed Tencent collab Assassin’s Creed Jade?
Confused by app store and webshop fees? Try our commission calculator
On the podcast: those ‘decompiling’ videos, iPhone Duo games, Bing Gordon talks EA, Zynga and AI plus plenty more
EA cofounder Bing Gordon on why EA missed mobile – and what Zynga got right
Unity partners with PvX to offer UA financing to mobile studios
Data digest: top ad spender stats, Arrow game analysis, Homescapes hits 774m+ installs, more
This creator says he decompiled Block Blast, Candy Crush and Subway Surfers to reveal their monetisation secrets
Tencent-owned Morefun wants to make Roco Kingdom a Pokémon-sized hit in the west
Tencent’s big-brand MOBA Pokémon Unite is closing in March 2027
Who’s making games for iPhone Duo? Mostly indies, for now
The soft launch games you need to know about from Supercell, EA, Moon Active, Zynga, more
New game digest: Football Manager, Dispatch, The Traitors, UnGodly, Dr. Seuss and more

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