EA mobile revenue was $275m in the quarter ended September 30 2025, a year-on-year drop of 4%.
Today’s Q2 26 earnings are EA’s first financials since that seismic $55bn PIF-led buyout was announced. (You can find out what a very well-placed EA source and others thought of it all here.)
That pending acquisition means that EA will no longer be hosting conference calls or providing forward-looking guidance. The deal is slated to close in EA’s Q1 27, which begins in April 2026, and if it does, EA’s stock will no longer be public and it will have no obligation to reveal its earnings.
Today’s Q2 26 results state that EA’s mobile revenue was down 4% year-over-year, and that the $275m in revenue represents about 15% of EA’s total net revenue of $1.84bn. Console accounted for $1.2bn in net revenue, around 66%, and ‘PC & other’ came in at $352m, about 19% of the total.
Overall, EA’s net income was $137m for the quarter, a significant drop from the $294m posted the previous year, which EA said was due to the success of College Football 25. Net bookings for the quarter were $1.82bn, down 13% YoY.

There was no mention of top mobile earners EA FC Mobile, Golf Clash or Star Wars: Galaxy Of Heroes in the Q226 results, but EA did say that the ‘HD’ versions of Madden and EA FC saw net bookings growth, and Apex Legends was also up YoY. It also namechecked the Skate and Battlefield 6 launches as notable successes.
As our EA source claimed last month, the forthcoming PIF takeover could transform the fortunes of EA’s mobile arm, which has been held back by strict cost management and a subsequent lack of UA spend.
EA has closed many of its mobile games recently, including The Sims Mobile, Kim Kardashian Hollywood, The Simpsons: Tapped Out, Lord of the Rings: Battle for Middle-Earth, Tap Sports Baseball and F1 Mobile. It also merged its mobile teams into its ‘HD’ counterparts in March 2024.
Those moves followed the cancellation of Apex Legends Mobile, Battlefield Mobile, and the shuttering of mobile studio Industrial Toys in January 2023. We later discussed the demise of Battlefield Mobile studio Industrial Toys with studio founder Alex Seropian.



