Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.
These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s fragmented Android ecosystem.
There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.
You can find our look at January’s top mobile game downloads here.
In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

Normal service resumes for Honor of Kings atop the charts following a baffling plummet in IAP revenue in December.
Tencent’s MOBA earned ‘just’ $101m in December 2024, according to Appmagic, a big drop from the ~$150m in monthly earnings it was posting the three months’ prior. But January’s total of ~$193m represents a top performing month, up there with January and February 2024’s all-time best.
LastWar posted another all-time best IAP earnings haul in January, generating about $1.5m more than December’s record, just enough to stay ahead of a surging Royal Match in third.

Dream Games’ puzzler posted yet another IAP earnings record last month with estimated IAP earnings of $145m. Last month’s performance beat August 2024’s previous record of $133m pretty easily, having plateaued a little bit since then.
Like Honor of Kings, PUBG Mobile surged back from a wobble in December 2024 to post IAP earnings at the top end of its usual bracket. January’s total of ~$135m is its biggest total since January 2023’s ~$143m – but still some way off ‘peak PUBG’ in 2020/21, when at times it was generating close to $200m per month.
Whiteout Survival continues to grow by about $10m every month, and posted yet another all-time best in January. It dropped in the rankings, though, due to several other games’ growth.

Roblox, Monopoly Go and Candy Crush Saga were all up a little month-on-month, maintaining a chunky lead ahead of Coin Master in ninth. Moon Active’s flagship title was also up a good amount, posting its third straight monthly IAP revenue rise to hit $67m.
Genshin Impact mounted a big comeback in 10th, doubling its IAP revenue from December. It rose up the rankings 12 places in the process, having previously hit all-time lows in November and December 2024. January 2025’s earnings of ~$67m mark its biggest monthly IAP revenue total since April 2024.
January’s top grossing games: 11-20
11. Pokémon TCG Pocket (The Pokémon Company): $64.7m
12. CrossFire: Legends (Tencent): $57.9m
13. DnF Mobile (Tencent): $52.9m
14. TfT: Golden Spatula (Tencent): $50m
15. Township (Playrix): $43.4m
16. Gardenscapes (Playrix): $42.7m
17. Honkai: Star Rail (Cognosphere): $42.3m
18. Monster Strike (Xflag): $40m
19. Brawl Stars (Supercell): $33.6m
20. Call of Duty: Mobile (Activision): $32.4m
Pokémon TCG Pocket drops seven places with $64.7m, a pretty sharp decline from December’s IAP earnings of ~$118m – but one that’s expected given the scale of its launch in late 2024.
Tencent’s China-only shooter CrossFire: Legends is a fun one – it has been out for over a decade, and has seen a huge spike in revenue for the third January running. Last month’s ~$58m is a massive leap from December 2024’s ~$9.6m in IAP earnings.
Fellow China-only Tencent game DnF Mobile is down about $10m in IAP earnings month-on-month as it settles into a more normalised post-launch pattern, while there’s a rise for yet another Tencent-owned China hit, TfT: Golden Spatula, up month-on-month by about $18m.

Brawl Stars was down month-on-month by about $12m again, and is dropping quite quickly after that mid-2024 comeback; January 2025’s ~$34m is about where it was a year ago, just as the turnaround began.
COD: Mobile made it into the top 20 having posted its fourth straight month of IAP earnings growth, passing the $30m mark for the first time since August 2024.
Just outside the top 20, Love and Deepspace and Pokémon Go both saw IAP revenue drop ~$10m month-on-month and sit at 21 and 22 respectively. Wuthering Waves saw a huge leap up from the ~$6m it earned in December with ~$25m in IAPs last month – its developer Kuro Games was recently bought by Tencent, which may have helped.
Conversely, both Zenless Zone Zero and Clash of Clans each shed a good chunk of month-on-month IAP earnings, ~$14m and ~$10m respectively.
Habby’s Archero 2 continues to gather pace, though, with notable gains for the third straight month. It’s up to ~$21m in monthly IAP earnings and 28th spot.



