January’s top grossing mobile games

 

Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.

These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s Android ecosystem.

There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.

In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

Honor of Kings’ spiky revenue record rumbles on, with a dramatic month-on-month leap in IAP revenue from December’s total of just under $79m to an incredible $172m+ in January.

That total is up there with some of the biggest monthly IAP totals for Tencent’s monster MOBA, not far off the all-time record of $184m, recorded in October 2021.

Scopely’s Monopoly Go is back up in the $120m+ bracket again after a few months hovering around the $100m mark. It’s also notably up year-on-year from the $104m posted in January 2025.

Last War’s revenue chart has been pretty spiky ever since November 2024, so January 2026’s estimated $120m was a ‘down’ month after December’s beefy total of nearly $139m. Dream Games’ Royal Match is up again month-on-month and cleared $100m for the first time since October last month with $109m, after a few months of gentle overall decline.

Roblox’s expected drop for January saw it fall from posting roughly $125m in December to $107m last month – about the same total as January 2025.

PUBG Mobile practically doubled its IAP revenue month-on-month, leaping up four places after posting $53m in IAP revenue for December and nearly $103m last month. It’s quite a recovery from a couple of months earning ‘just’ $40-50m. About 80% of that revenue was from players in China.

Whiteout Survival spent another month hovering around the $100m mark and was overtaken by several other games on the rise, while Candy Crush Saga also stayed fairly consistent – its IAP revenue has risen gently month-on-month for four months in a row.

Gossip Harbor keeps on growing – yet another record month for IAP revenue sees the merge puzzler break $80m in monthly earnings for the first time. It’s a similar story for fellow relative newbie Kingshot, which keeps growing albeit at a slower rate than Gossip Harbor. Nearly $72m in IAP earnings for January marks another all-time high.

January’s top grossing mobile games: 11-20

11. Coin Master (Moon Active): $54m
12. Last Z: Survival Shooter (Florere): $49m
13. Delta Force (Tencent): $44m
14. Genshin Impact (Mihoyo): $43m
15. Township (Playrix): $40m
16. MapleStory: Idle RPG (Nexon): $37m
17. Royal Kingdom (Dream Games): $36m
18. eFootball (Konami): $34m
19. Free Fire (Garena): $34m
20. Pokémon TCG Pocket (The Pokémon Company): $34m

Genshin Impact posted its best IAP haul since June 2025 but remains very uneven in terms of monthly earnings – and it’s nowhere near its peak of 2020-23.

Nexon has hit big with MapleStory: Idle RPG, which launched in November and has posted about $33m in IAP earnings for the second month running.

Township, Royal Kingdom, eFootball and Free Fire all posted notable month-on-month revenue growth, while Pokémon TCG Pocket posted its third month of gentle decline.

Outside the top 20, Pokémon Go’s IAP revenue hit its lowest since November 2017(!) – though as ever there’s likely a good chunk of cash flowing through the game’s webstore. It was the 25th top grossing game in January with $26m.

Supercell’s Clash Royale saw a very sudden drop in revenue – it posted practically half the IAP earnings it did in December, with a total of $26m for January. That is its lowest monthly total since May 2025.

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