Jobs weekly: Supercell’s new marketing lead plus moves at Big Fish, King, Apple and more

 

Every Monday, mobilegamer.biz brings you the latest on who’s moving where.

A week after we reported on Doug McCracken’s move to a16z, Agnes Liou has been appointed Supercell’s new marketing lead, based in the firm’s San Francisco office. Liou steps up after almost seven years at the Clash maker, having previously been responsible for new games marketing. 

Gary Rosenfeld is the new head of bizdev at Big Fish Games, and now also oversees bizdev within North America for Big Fish parent Pixel United. Rosenfeld moves over from running BD Labs, his consulting business, and has previously served as an exec at 20th Century Fox and THQ.

There are three senior moves at King this week. Firstly, Lucien Chen has stepped up to a senior game designer role on the Rebel Riders team. Based in Stockholm, Sweden, Chen moves up from his role as senior content and level designer at the Candy Crush maker, and has previously held design roles at castAR, Red Rhino Games, Storm 8 and PlayStation.

At King Germany, Kseniia Karpushina has joined as product manager, moving over from a role at Crytek as acting lead monetisation and live designer. Over at King’s Barcelona office, Ademar Albertin has joined as product manager, having switched from a running product marketing and community management at education software firm Exin.

Supercell’s Agnes Liou, Big Fish’s Gary Rosenfeld and King’s Lucien Chen, Kseniia Karpushina and Ademar Albertin.

At Apple, Paulina Arreola is the LatAm’s region’s new App Store business manager. She joins from Meta, where she was LatAm’s strategic partner manager for product partnerships. 

Aaron Morley announced that he’s started his own Voodoo-backed hypercasual studio, The Next Hype. He’s joined by tech director Andrew Jarman and video producer Geddie I. 

Morley joins from a short stint as lead product manager at London studio TreesPlease, and previous to that served as head of product management at Ubisoft-owned Future Games of London. Jarman joins The Next Hype from FGOL, where he was lead programmer, and Geddie I joins the startup from BoomHits, having previously worked at BoomBit and AdColony. 

TapZen, EA, Twitch and Rally veteran Chris Fortier has joined Yuga Labs as VP of product, and will be working across Yuga’s ecosystem, which includes MMO Otherside.

Lucas Larbodiere has stepped into product management at Ludia, moving across from a role as a business analyst. He’ll be working on legacy portfolio titles. 

C2X and Thatgamecompany investor Transcend has appointed a third general partner and new managing director, Brett Krause. He joins the VC after a serving at FunPlus as chief investment officer, and is a former president of JPMorgan Chase China and CEO of Citibank Vietnam. 

Apple’s Paulina Arreola, The Next Hype’s Aaron Morley, Yuga Labs’ Chris Fortier, Ludia’s Lucas Larbodiere and Transcend’s Brett Krause.

At Scopely, Benjamin Lee has moved from his role as live ops manager at AppLovin to a new gig as product manager, working on Marvel Strike Force. Trevor Miller has also joined the Marvel Strike Force team at Scopely, as senior unity engineer. Miller moved over from Jam City, where he was senior software engineer.

8-Bit Bandits, the studio formed of ex-King folks, has welcomed Heather Murray as lead UI/UX designer. Murray moves over from a role at Blizzard working on an unannounced mobile title, and previously worked at King as senior UI artist on Crash Bandicoot: On The Run.

And last but not least, FunPlus has added two new staffers at its Stockholm office: Kseniia Tereshchuk and Anton Lejon, who join as animator and developer respectively.

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