Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.
These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s Android ecosystem.
There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.
In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

Normal service has resumed in the top grossing charts after Roblox’s spectacular summer – Honor of Kings is back on top. October’s total of $134m is a pretty typical month for Tencent’s monster MOBA, up nearly $20m in earnings compared to September’s haul but some way off the huge peaks it saw back in January and February, when it raked in around $180m two months running.
LastWar is up a little bit on last month’s total, having posted ~$112m in September. October’s total of ~$125m is roughly in line with where it was throughout the spring, before a slight springtime slump and a huge spike in July which pushed monthly revenue up to $150m.

Generating $120m in a month could hardly be described as a slump, but Roblox is still notably down from the all-time highs of the summer, when it posted monthly IAP earnings of over $150m. October’s $121m is practically the same as September’s earnings, and way up on the $100-110m it was regularly posting before that summer boom.
Monopoly Go and Royal Match posted pretty typical monthly IAP earnings of $117m and $106 respectively, but Century Games’ Whiteout Survival appears to be easing off a little – it’s down to sixth after its second consecutive decline in monthly IAP revenue, down under the $100m mark for the first time since September 2024.

It was another steady month for Candy Crush Saga, whose average earnings often hover around the $80m mark, while Century Games’ other hit, Kingshot, continues to steadily rise up the rankings; October’s $66m is another record haul.
Microfun’s Gossip Harbor is scaling too, and passed the $60m mark for the first time in October, but the Clash Royale comeback may well have peaked, with a month-on-month revenue decline of nearly $10m down to ~$59m. It’s still way up on the $13m-ish it was regularly posting before the comeback started in spring, though.
October’s top grossing mobile games: 11-20
11. Delta Force (Tencent): $48.3m
12. Coin Master (Moon Active): $46.1m
13. Pokémon TCG Pocket (The Pokémon Company): $44m
14. PUBG Mobile (Tencent): $41.9m
15. Last Z: Survival Shooter (Florere): $37.7m
16. Township (Playrix): $33.4m
17. Genshin Impact (Mihoyo): $33.4m
18. Pokémon Go (Niantic): $33.3m
19. Gardenscapes (Playrix): $32.1m
20. Royal Kingdom (Dream Games): $30.5m
Tencent’s Delta Force stays in 11th this month but is some $10m off breaking into the top ten, while former top ten stalwart Coin Master’s steady decline continues and Pokémon TCG Pocket rockets back up the charts thanks to new card packs. The Pokémon Company’s card game is up 15 places and raked in $20m more in IAPs than September, hitting $44m for October.

PUBG Mobile’s very sudden drop-off is alarming – it generated over $131m in August, but is down to ~$42m for October. Elsewhere there are healthy rises up the rankings for Genshin Impact (up eight places), Royal Kingdom (up four) and SD Gundam G Generation Eternal (up 17). Further out in the top 50 there’s also a notable drops from Honkai: Star Rail, CrossFire Legends and Umamusume: Pretty Derby.



