New game digest: Monopoly Go Chat, Rec Room, Monster Hunter, The Division, Hoyoverse’s next game and more

There's also the return of retro deep cut Chuckie Egg, new Apple Arcade games, a couple of game closures and more in this week's round-up.

On the podcast: Unity streamlines, PlayStation cuts, The Division mobile, Elder Scrolls Blades, Coffee Stain, more

This week’s inside view of the mobile game business.

Goat Simulator maker Coffee Stain to close its mobile studio

Around 17 staff look to likely to be affected by the closure at the Embracer-owned firm’s Malmö office.

Data digest: Scopely, Tencent and Huuuge revenue stats, Subway Surfers City, Amanotes, Appcharge, more

We've also got Everplay's latest financials, a new study from Newzoo and Sensor Tower's top grossing and top download charts from February.

The Division Resurgence is Ubisoft’s second shot at the mobile shooter market – will it work?

The Division Resurgence producer Pierre-Hugues Puechlong explains how Ubisoft's open-world RPG shooter plans to compete in today's market after years in soft launch.

Bethesda has quietly killed its made-for-mobile RPG The Elder Scrolls: Blades

The game has already been delisted from app stores, and servers will close on June 30. It earned Bethesda around $13.5m since launch in March 2019, says Appmagic.

PlayStation’s mobile arm hit by layoffs

Around 50 staff were cut across PlayStation’s Studio Business Group, we’re told, including an unspecified number in its mobile arm. Work will continue on soft launch games MLB The Show Mobile and Ratchet & Clank: Ranger Rumble, we understand.

The soft launch games you need to know about

Take a peek at the games in testing from Supercell, Playrix, Ubisoft, Rovio, Miniclip, Moon Active and more.

Unity to sell off Supersonic label and close Ironsource Ad Network

The engine maker plans to divest the mobile publishing arm behind casual hits like Bridge Race and Going Balls. It’s also discontinuing Ironsource’s ad network under four years after that blockbuster $4.4bn merger.

What’s going on with Epic’s push into webshops?

Epic webshops are in a MVP-like state so far, says Epic Games Store boss Steve Allison.

Arcade is the new publisher taking on Voodoo, Supersonic, SayGames and Supercent

It has backing from Dubai-based adtech giant and startup incubator AI.tech, and offers UA and publishing know-how as game development becomes commoditised by AI, says boss Alexandre Salem.

Scopely on dealmaking DNA, its next studio swoop and chatter about buying King(!)

What kind of studio is Scopely buying next, and is a shock swoop for King on the cards…? We asked the Savvy-owned mobile giant’s M&A boss, Rob Ricca, about all that plus working with EA, Turkiye, China, PC, console and more.

Jobs digest: moves at Ubisoft, Microsoft-ABK, Scopely, Supercell, Lego, Netflix and more

There are also moves and promotions at Rollic, Trailmix, Mindtail, Mag, Google, Warner and MGVC in our latest round-up.

Savvy set for $6bn Moonton deal

A Bloomberg report says the Saudi Arabia-led buyout of the Mobile Legends: Bang Bang maker will close in the “near future”.

How to seize the $50bn China opportunity

Industry experts explain how mobile game-makers can prosper in this very different but potentially lucrative market.

Nazara buys controlling stake in casual game studio Bluetile and rewarded play firm BestPlay for $100m

The Indian tech giant has previously acquired UK publisher Curve and mobile studio Fusebox.

Story archive

Bernard Kim joins Unity board as Helgason and Bar-Zeev quit
Epic pours scorn on UK regulator’s attempt to rein in Apple and Google
Supercell boss laments “coasting” mobile industry as Clash Royale stars in 2025 results
Canadian kids specialist Budge to be acquired by private equity firm Haveli
Roblox hypes AI content generation and older player potential after strong financials
Jobs digest: big moves at Supercell, Scopely, Netflix, Homa, Hutch, Small Giant and more
New game digest: Moon Active’s latest beta, FIFA, Might & Magic, Subnautica, Civ VII, more
Raid: Shadow Legends fires MTG to record revenue and profits
Data digest: EA mobile down, Liftoff’s $5bn IPO, Big Fish sold, Hero Wars, Fumb, Mamboo, GDC, more
Stillfront revenue declines again as it sells off narrative games and restructures
Mobile up 19% as it continues to dominate Take-Two earnings
Ares Interactive lands $70m to expand cross-platform F2P portfolio
January’s top grossing mobile games
January’s top mobile game downloads
Unity boss Bromberg moves to calm markets as Google’s Genie causes gaming stock slide
New game digest: Reigns does The Witcher, Warframe, Candy Crush, an ‘AI first’ battler, more
Sound Games raises $6.5m to publish premium cross-platform titles
Data digest: US and 2025 market stats, CEO optimism, December’s top games, more
AppLovin demands the retraction of fresh short seller claims
Why non-gaming companies are hot on mobile game talent

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RIP Space Ape: 70 join Supercell London, 30 laid off, remaining titles to spin out

Resident Evil 2 struggles to $100k as triple-A flops continue

Inside Unity’s troubled $4.4bn IronSource merger

Inside Apple Arcade (again): late payments, stonewalled studios, terrible tech support and Vision Pro woes

Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed

From Taylor Swift to Britney Spears and beyond, why Glu’s other celebrity games failed

The rise and fall of Kim Kardashian: Hollywood

Supercell explains Brawl Stars’ big comeback, from an all-time low to 8.8x revenue

Why Supercell greenlights teams, not games – and is now open to external pitches

Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future

“F**k you, we’re not paying”: inside Unity’s Runtime Fee fiasco

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