Data digest: Scopely, Tencent and Huuuge revenue stats, Subway Surfers City, Amanotes, Appcharge, more

We've also got Everplay's latest financials, a new study from Newzoo and Sensor Tower's top grossing and top download charts from February.

The Division Resurgence is Ubisoft’s second shot at the mobile shooter market – will it work?

The Division Resurgence producer Pierre-Hugues Puechlong explains how Ubisoft's open-world RPG shooter plans to compete in today's market after years in soft launch.

Bethesda has quietly killed its made-for-mobile RPG The Elder Scrolls: Blades

The game has already been delisted from app stores, and servers will close on June 30. It earned Bethesda around $13.5m since launch in March 2019, says Appmagic.

PlayStation’s mobile arm hit by layoffs

Around 50 staff were cut across PlayStation’s Studio Business Group, we’re told, including an unspecified number in its mobile arm. Work will continue on soft launch games MLB The Show Mobile and Ratchet & Clank: Ranger Rumble, we understand.

The soft launch games you need to know about

Take a peek at the games in testing from Supercell, Playrix, Ubisoft, Rovio, Miniclip, Moon Active and more.

New game digest: CookieRun, Field Day, Seven Deadly Sins, Pixel Worlds, Farming Sim, more

There's also a new Dora The Explorer game plus Slime Rancher, Aniimo, Sea of Stars, Vampire Crawlers and Darklord in this week's round-up.

What’s going on with Epic’s push into webshops?

Epic webshops are in a MVP-like state so far, says Epic Games Store boss Steve Allison.

Data digest: Epic layoffs, US top grossing charts, Kingshot hits $1bn, puzzle analysis, more

There's also Balatro publisher Playstack's earnings and milestones for Farm Heroes Saga and Glow Fashion Idol in this week's update.

Arcade is the new publisher taking on Voodoo, Supersonic, SayGames and Supercent

It has backing from Dubai-based adtech giant and startup incubator AI.tech, and offers UA and publishing know-how as game development becomes commoditised by AI, says boss Alexandre Salem.

Scopely on dealmaking DNA, its next studio swoop and chatter about buying King(!)

What kind of studio is Scopely buying next, and is a shock swoop for King on the cards…? We asked the Savvy-owned mobile giant’s M&A boss, Rob Ricca, about all that plus working with EA, Turkiye, China, PC, console and more.

Jobs digest: moves at Ubisoft, Microsoft-ABK, Scopely, Supercell, Lego, Netflix and more

There are also moves and promotions at Rollic, Trailmix, Mindtail, Mag, Google, Warner and MGVC in our latest round-up.

Savvy set for $6bn Moonton deal

A Bloomberg report says the Saudi Arabia-led buyout of the Mobile Legends: Bang Bang maker will close in the “near future”.

How to seize the $50bn China opportunity

Industry experts explain how mobile game-makers can prosper in this very different but potentially lucrative market.

Nazara buys controlling stake in casual game studio Bluetile and rewarded play firm BestPlay for $100m

The Indian tech giant has previously acquired UK publisher Curve and mobile studio Fusebox.

Fortnite returns to Google Play worldwide this week

Epic’s battle royale is back on Thursday March 19, following an agreement with Google over store fees, scare screens and more.

The making of Love and Deepspace

Love and Deepspace director Lizi Cheng says Infold Games upped the fidelity of its hit Otome game after discovering a big problem with its love interests: “They just weren't hot enough”.

Story archive

Data digest: Scopely tops publisher list, Disney Solitaire’s hot start, Color Block Jam leads hybridcasual, MTG, Stillfront, more
What happens to a game about pandemics when there’s an actual pandemic
Has Epic’s mobile Games Store been worth the fight?
How much are celebrities getting paid for mobile game ads?
New game digest: Valorant, Once Human, Delta Force, Street Fighter, Game Freak’s new title, more
Clue is Hasbro’s next big mobile game – and Ace Games is launching it this year
Epic weighs in after Apple is fined €500m for DMA breach
Data digest: Whiteout Survival and Block Blast lead March charts, game VC stats, Meme Bots, Minecraft, more
Miniclip boss Choudri reveals showdown with Riccitiello over Unity’s “insane” Runtime Fee
FunPlus on what western developers can learn from China
Jobs digest: moves at Zynga, TikTok, Twitch, Supercell, Epic, Aonic, Apple and more
New game digest: Habby, Halfbrick and Miniclip titles incoming, Squad Busters hits China, Epic freebies, Rebel Moon, more
Netflix wants ‘more titles like Grand Theft Auto’ – but is cautious on future games investment
SuperPlay’s Disney collab ups the ante in the growing solitaire market
Scopely clarifies Niantic layoff reports
Data digest: Minecraft rises, Scopely drives M&A, Thronglets, DC Dark Legion, Roblox numbers, spending trends, more
Dream Games nets LeBron James for new Royal Kingdom ad
King and Candy Crush could be entering a bolder ‘launch and learn’ era
New game digest: Sonic Rumble, Black Mirror, Peppa Pig, Apple Arcade updates, more
Charlie Brooker’s Black Mirror game showcases Netflix’s new direction

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RIP Space Ape: 70 join Supercell London, 30 laid off, remaining titles to spin out

Resident Evil 2 struggles to $100k as triple-A flops continue

Inside Unity’s troubled $4.4bn IronSource merger

Inside Apple Arcade (again): late payments, stonewalled studios, terrible tech support and Vision Pro woes

Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed

From Taylor Swift to Britney Spears and beyond, why Glu’s other celebrity games failed

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Supercell explains Brawl Stars’ big comeback, from an all-time low to 8.8x revenue

Why Supercell greenlights teams, not games – and is now open to external pitches

Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future

“F**k you, we’re not paying”: inside Unity’s Runtime Fee fiasco

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