Apex Legends Mobile made $4.8m in its first week, says Sensor Tower


Sensor Tower has claimed that Apex Legends Mobile’s debut week drew $4.8m in revenue across the App Store and Google Play.

That’s way short of COD: Mobile’s first seven days on the app stores, which raked in $14.8m back in October 2019, according to Sensor Tower figures.

For further comparison, the data firm stated that PUBG Mobile made around $600,000 in the first week monetisation was introduced in April 2018. (PUBG Mobile has gone on to make over $8 billion worldwide, of course.)

Top country for player spending during Apex Legends Mobile’s first week was the US, unsurprisingly, which accounted for $2.1m in spending – approximately 44% of total revenue. Japan was the number two market and Thailand was third on player spending.

The EA shooter was also the top iPhone game by downloads in 60 countries on global launch day, May 17, including the US, UK, Japan, India and Germany.

In terms of global installs, the US was top once more during the title’s first week, with India second and Brazil third.

Scroll to Top