Here are last month’s top grossing mobile games based on in-app purchase earnings, according to Appmagic data.
These IAP estimates do not include ad revenue, web shop spend, Apple and Google’s 30% cut or revenue from China’s Android ecosystem.
There’s commentary on which way the biggest earners are trending, and other interesting tidbits from the top 20 and beyond below.
In between these monthly updates, you can keep tabs on Appmagic’s top grossing and top downloads charts anytime here.

The very spiky Honor of Kings saw yet another big drop in March – down to $133m following ~$150m earned in February and a whopping ~$188m in January. It’s still top though, of course.
In second there’s the rather more consistent LastWar: Survival, which hasn’t dipped under the $120m mark since August 2024, when it was in its rapid growth period. March’s total of ~$125m seems to be the baseline for this game now, with regular leaps up into the $150m range. Not bad.
Whiteout Survival leapfrogged PUBG Mobile last month into third having returned to earning over $112m, which is where it was for the second half of 2025 before taking a little dip for the first few months of this year.

PUBG Mobile dropped off a bit from an outstanding February ($129m+!) and earned about $110m – a fairly typical month, though Tencent’s battle royale does see some pretty big peaks and troughs.
Dream Games’ Royal Match was back over the $100m mark for March, having posted its lowest monthly revenue total since November 2023 in February (with ‘only’ $97m earned that month).
Big milestone for Microfun’s Gossip Harbor in March: it passed $100m in monthly IAP revenue for the first time, a big jump up from February’s total of $82.5m. If its steady up-and-to-the-right revenue graph is to continue, it’ll soon leapfrog Royal Match, having already surpassed King’s Candy Crush Saga some months ago.

Roblox has recovered a little from a big drop in IAP revenue since December. March’s earnings of ~$95m are up notably from February’s ~$80m, but aren’t all that close to the huge numbers it was posting last summer (~$150m!) and December ($113m).
Candy Crush Saga had a wobble in February, but is back in the $90m range it tends to hover around most months, while Monopoly Go’s sudden IAP revenue drop continues, though it has improved from February’s surprisingly low total of around $78m, having posted IAP earnings of around $128m in January.
March’s total $89m is still not great, relatively speaking…is this webshop shenanigans or a sudden and dramatic decline in player interest? Email us if you know, we’ll be discreet…
Century Games’ other hit, Kingshot, rounds out the top ten with another month pulling in about $80m – just like it did from November-January. This one looks like it’s here to stay in the top ten, an achievement not to be sniffed at.
March’s top grossing mobile games: 11-20
11. Coin Master (Moon Active): $55.7m
12. Pokémon Go (Niantic): $46m
13. Township (Playrix): $44.1m
14. Royal Kingdom (Dream Games): $37m
15. MapleStory: Idle RPG (Nexon): $36.6m
16. Delta Force (Tencent): $36.5m
17. Last Z: Survival Shooter (Florere Game): $36.2m
18. Gardenscapes (Playrix): $36m
19. Brawl Stars (Supercell): $34m
20. Free Fire (Garena): $33m
Coin Master, Pokémon Go, Township and Royal Kingdom each saw steady month-on-month growth, though Playrix’s farming game was up more than the others in this group.

Meanwhile Nexon’s MapleStory: Idle RPG appears to have popped and is dropping already after a good launch in November. Tencent shooter Delta Force seems to be a very spiky game – it pulled in nearly $60m in February but was down to about $36m last month.
Playrix’s Gardenscapes saw a nice month-on-month bump that saw it rise into the top 20 again, while Supercell seems to have worked its magic again with Brawl Stars. After a dip at the back end of 2025, it’s been steadily growing again and then spiked in March, leaping up from IAP earnings of about $23m in February to over $34m last month.



