New game digest: Fortnite, Arknights, Aniimo, Bluey, SpongeBob, Powerwash Simulator, more

Epic's battle royale is back on Google Play as Arknights and Aniimo make a splash at The Game Awards in this week's new game round-up.

On the podcast: what’s next for Warner’s mobile games, why award shows ignore mobile, weird/funny/cynical TikTok ads, more

This week’s inside view of the mobile game business.

FunPlus’ Chris Petrovic on the rise of Chinese gamedev, VC-style greenlighting and fewer, bigger, better releases

The industry giant and former Zynga exec explains how FunPlus is incentivising new game teams with a percentage of its profits, and why China’s game developers are one step ahead.

Why mobile games get ignored at awards shows

The Game Awards, BAFTAs and Golden Joysticks tend to ignore most mobile games entirely, and for good reason: these awards are about cultural impact, not downloads and revenue.

Data digest: Jam City fined $1.6m, November’s top games, Little Farm Story, Budge’s 2bn installs, more

There are also numbers from Rush Royale, Huuuge, Unico plus the growing Asia and MENA markets in this week's round-up.

What’s hot in mobile game ads? AI slop, Pokémon torture, innuendo, brainrot, giant zombies, more

TikTok seems to be serving more mobile game ads than ever right now – so how are games like Kingshot, Palmon Survival, X-Clash and All In Hole trying to hook us in?

The mobile games caught up in that potential Netflix-Warner Bros deal

Warner’s mobile games earn around $4.4m monthly combined, according to Appmagic. Which is not great. And are licensed games from Zynga, Jam City, Scopely and more now in danger too?

November’s top grossing mobile games

LastWar, Roblox and Monopoly Go lead the way in Appmagic's list after a dramatic drop for Honor of Kings, while Kingshot, Gossip Harbor and Delta Force cement their spots in the top ten.

November’s top mobile game downloads

Block Blast is on top again, Roblox drops and there are two surprise new entries - plus that baffling X-Clash game - in the top ten, according to Appmagic.

Is EA taking another shot at Apex Legends and Battlefield on mobile?

Probably: it is hiring a VP and ‘head of mobile shooters’ that’ll report into Respawn and Battlefield GM Vince Zampella.

Venn diagram puzzler Mindset Go launches in print as well as on mobile

UK studio Magicave has struck a deal to publish its puzzles in The Observer after launching on app stores.

Trip Hawkins and the ‘DChoc mafia’ shaping today’s mobile game business

The talent Trip Hawkins hired at Digital Chocolate is now running large chunks of today’s mobile game industry. "I probably helped a lot of these people realise they could do it, like Steve Jobs helped me realise I could do it," he tells us.

Can a full China launch save Destiny: Rising?

Our Destiny correspondent Ryan Gilliam says Destiny Rising’s second season has flopped, and the numbers aren’t looking good. A full China launch could be the game’s last roll of the dice.

Jobs digest: moves and promotions at Metacore, Hutch, Everplay, Nordeus and more

Our latest recruitment round-up also has moves at Ace High Sports, Ludia, Funday and Raptor.

Netflix Games ditches top performer GTA: San Andreas as reboot continues

Rockstar’s gangster epic is among over a dozen titles leaving the service soon. San Andreas is its most successful title, having racked up an estimated 57m+ installs through Netflix.

Story archive

Six and a half years into development, Rainbow Six Mobile is launching worldwide
That Epic-Google deal is on ice – and may not remedy Google’s “wrongdoing” anyway
New game digest: Palworld, Sonic Rumble, Boat Game, MapleStory, Arknights, more
Mobile’s still on top at Take-Two despite several huge console game launches
New Disney title incoming from Playtika as it posts revenue and DTC income rises
Sandsoft has closed due to ‘unexpected turbulence’, former VP confirms
Epic and Google have struck a deal to crack open the Play Store worldwide
Data digest: Q3’s top publishers, Iron Games’ $4m raise, Squad Busters earnings, Roblox stats, more
October’s top grossing mobile games
October’s top mobile game downloads
Is Supercell closing mo.co too? No, but it is getting a big overhaul
Jobs digest: Supercell COO departs, moves at Blizzard, Xsolla, Miniclip, Moon Active, more
New game digest: Supercell’s Boat Game, Hill Climb Racing, Monument Valley, Transformers, more
EA dismisses concerns over layoffs and debt as $55bn go-private deal looms
Supercell is killing Squad Busters
Another Epic win as Google opens up the US Play store
Akın Babayiğit’s ‘billion dollar blueprint’: look to China, Türkiye and Vietnam
Data digest: Dream hits $7bn, Honor of Kings’ 260m MAU, Apple’s $2bn lawsuit, more
EA mobile posts slight decline with $275m revenue last quarter
Saudi outfit Sandsoft is closing, say sources, after its owners ‘pulled the plug’

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Inside King: layoff lawsuits, toxic leaders, toothless ethics teams, low morale and mandatory AI use

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Laid off King staff set to be replaced by the AI tools they helped build, say sources

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RIP Space Ape: 70 join Supercell London, 30 laid off, remaining titles to spin out

Resident Evil 2 struggles to $100k as triple-A flops continue

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Inside Unity’s troubled $4.4bn IronSource merger

Costly Unity Ads crash shakes dev confidence again: “What the f**k is going on over there?”

Inside Apple Arcade (again): late payments, stonewalled studios, terrible tech support and Vision Pro woes

Under 2,000 people have paid to play Resident Evil 7 on iOS, estimates say

Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed

From Taylor Swift to Britney Spears and beyond, why Glu’s other celebrity games failed

The rise and fall of Kim Kardashian: Hollywood

Supercell explains Brawl Stars’ big comeback, from an all-time low to 8.8x revenue

Why Supercell greenlights teams, not games – and is now open to external pitches

Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future

“Fuck you, we’re not paying”: inside Unity’s Runtime Fee fiasco

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