Apple’s recommended iPhone Duo games are mostly from small studios and individual developers, with only three major mobile publishers in the mix.
Apple’s App Store editors picked 20 games for a Great games on iPhone Duo collection, calling them “standouts” on the first foldable iPhone. Only three are Apple Arcade titles.
At the smallest end are games published under individual developers’ names: Tomasz Szykulski’s Toastie: grilled cheese game, Klemens Strasser’s Art of Flora: Cozy Jigsaw, Brian Corrieri’s Battlefleet Duo, Hernan Rosario’s FleetFold, and Cromulent Labs’ Marbles Unhinged: Folding Maze. Battlefleet Duo, FleetFold and Marbles Unhinged all appear to have launched in the past few weeks, their names acknowledging the new phone’s distinctive feature.
A second group includes established indie games: Playstack’s Balatro, Playdigious’s mobile release of Wishfully’s Planet of Lana, kunabi brother’s Blek, Tensori’s Pools, Firi Games’ Phoenix 2 and Aldin Dynamics’ Waltz of the Wizard. The rest are Shapes and Stories’ Blackbox, KlickTock’s Little Things Forever and Sleepy Boy Studios’ British politics satire No. 10: Full Confidence.
The big names are Gameloft’s Asphalt Legends, Miniclip’s 8 Ball Pool and Rovio’s Angry Birds Dream Blast – all long-running mobile games. The remaining three picks are Apple Arcade titles: RAC7 Games’ Sneaky Sasquatch, Hipster Whale’s Crossy Road Castle and Resolution Games’ Retrocade.
While some games, like Art of Flora, Battlefleet Duo, FleetFold, Pools and Marbles Unhinged are free with in-app purchases, others like Balatro (£9.99), Planet of Lana (£8.99), Blek (£4.99) and Toastie (£2.99) are paid downloads.
Beyond those three, the list suggests larger publishers are waiting to see whether the device is worth supporting. That’s not to say the industry is ignoring it: Hoyoverse’s Zenless Zone Zero and Azra Games’ UnGodly were demoed on the device at its reveal last month.
Playdigious says five of its games are now “fully iPhone Duo compatible”: Planet of Lana, Klei’s Don’t Starve Together, Sad Socket’s 9 Kings, Unknown Worlds’ Subnautica and Shiro Games’ Evoland 2. The publisher announced the line-up to press on October 23, the day the device went on sale. Subnautica’s App Store update notes say it “now supports iPhone Duo”, and Evoland 2 has an update marked as optimised for the device. 9 Kings only launched on mobile on October 12.
And while it isn’t a game per se, the Delta emulator has also added iPhone Duo support in its 2.0 update. In a Bluesky post on October 22, the Delta team said playing Nintendo DS games on the foldable “finally feels like a real DS”, with both screens in use, Apple Pencil as a stylus and new controller skins for every pose. The update also adds Sega Genesis support and RetroAchievements, and the team says the app has passed 20 million downloads.
iPhone Duo went on sale on October 23, from $1,999 (£1,999 in the UK).



