Mattel’s debut firstparty game is Masters of the Universe tie-in Skeletor: Until Next Time
The runner was developed with outsourcing firm Amber and is out now, just ahead of the film’s release on June 5.
Zynga founder Mark Pincus says “only a master craftsman can spot excellence and be comfortable copying it”
The entrepreneur outlines his ‘Proven Better New’ ethos in his book Life at the Speed of Play – and says Supercell was an early adopter, as Hay Day was just "FarmVille for mobile".
Multi-award winning indie game Consume Me is out now on iOS
It’s $9.99 and developer Jenny Jiao Hsio says the mobile edition is “the best way to play the game”.
The Simpsons are taking over Monopoly Go
The new live ops and marketing blitz begins on June 3, and includes an animated short in which Will Ferrell's Mr. Monopoly faces off against Mr Burns, voiced by Harry Shearer.
Jobs digest: moves at Miniclip, Supercell, Scopely, Socialpoint, Ares and more
There's also recruitment news from Tilting Point, Embracer, Ace Games, King and elsewhere in our latest round-up.
Atari acquires Crossy Road maker Hipster Whale for an initial $29.3m
The Aussie studio is set for another $10m in earnouts over the next three years. Atari is expanding into mobile to make projects for Netflix, Amazon and more, says the announcement.
The best mobilegamer.biz stories you probably haven’t read
Featuring behind-the-scenes anecdotes involving Kim Kardashian and Taylor Swift, plus: Apple’s secret gaming acquihire, an aborted Far Cry mobile game, a load of internal King gossip and more.
New game digest: Pictonico, MLB The Show, Rust, Just Dance, UnGodly, Slime Rancher, more
There's also a first glimpse of Supercell-backed Redly's first game, a makeover for Formation Games' Club and survival/city-builder Dawnfolk.
Block Blast has disappeared from Google’s Play Store
Update: Hungry Studio has confirmed to us that the game is back on the Play Store, but did not offer a comment or explanation for its short absence.
Data digest: ‘Anime GTA’s debut, Tencent Games’ $11bn quarter, US top grossing and ad charts, more
We've got Neverness to Everness stats, a huge Sensor Tower report, Voodoo's new hit and plenty more in this week's round-up.
Layoffs at SciPlay as parent company cites tough social casino market
The cuts impact a “limited number of roles”, SciPlay told us. The layoffs come shortly after the social casino game-maker posted a 7% year-on-year revenue drop.
Scopely’s Monopoly Go earned Hasbro $41m in the last quarter
Licensing revenue was down a little compared to previous quarters, but broadly “in line with expectations”, according to the toy giant.
The soft launch games you need to know about from Supercell, Playrix, Century, Zynga and more
Take a peek at the games in testing from the mobile games industry’s top publishers.
Zynga hits an all-time high as mobile dominates Take-Two financials
Mobile represented 52% of Take-Two’s net bookings in Q4, and 49% for the full fiscal year.
Slow start for Rainbow Six and The Division on mobile as Ubisoft hits fiscal “low point”
Invincible: Guarding the Globe is growing, but earnings from Rainbow Six Mobile and The Division Resurgence have been “slower than expected”, says Ubisoft.
Supercell reboots its lowkey monster hunting game Mo.co with seasons and (free) gacha pulls
The game is being relaunched tomorrow with an array of new features, having earned an estimated $4.7m since launch over a year ago.













































