Here are last month’s top grossing mobile games worldwide, according to Appmagic data.
There’s commentary on which way these top earners are trending and other interesting tidbits from outside the top ten below.
Honor of Kings is top of course – though it is down by $4m compared to March and has been gently declining since hitting $128m in January. There’s still a huge gulf between Tencent’s monster MOBA and the rest of the pack, though.
Genshin Impact is up on March’s figure by $8.5m to $87.8m, but is still broadly down on the numbers it was posting from November 22- February 23, when it was regularly in the $100-120m range.
Candy Crush Saga is down a little by $4m compared to March’s figure, but is generally on a good streak after its high profile All Stars live ops, which we discussed with Candy GM Todd Green a while back.
The next three titles are all in a regular rhythm: PUBG Mobile, Roblox and Coin Master are all performing as you’d expect based on the last six months, outside of some big seasonal bumps for PUBG and Roblox.
Royal Match continues two grow month on month, though. While it’s ‘only’ up by over $1m compared to March, Dream Games’ debut is one of very few games in the top 20 that’s on a consistent upward trajectory.
Playrix has maintained Gardenscapes’ recent jump in average monthly revenue this month. The puzzler is up by a million on March’s total with $51m, up significantly from the $28-35m in monthly revenue it was posting for most of 2022.
As a veteran of these listings, Xflag’s Monster Strike is a little up and down month on month but usually averages out between $40-45m based on the last year. April’s $40.6m is on the lower end of that scale, though.
Rounding out the top ten is Homescapes, another consistent performer which for the last year has averaged out at around $38m in revenue per month, and is up slightly on March’s total with $39.7m.
April’s top grossing games worldwide 11-20
11. Romance of the Three Kingdoms (Lingxi Games): $35.2m
12. Pokémon Go (Niantic): $34.7m
13. Puzzles & Survival (37Games): $32.4m
14. Township (Playrix): $29.8m
15. Fate/Grand Order (Aniplex): $29.8m
16. Clash of Clans (Supercell): $29.8m
17. Top War: Battle Game (Topwar Studio): $28.5m
18. Lineage M (NCsoft): $28.46m
19. Honkai: Star Rail (Mihoyo): $28.3m
20. Fishdom (Playrix): $27.6m
Pokémon Go took a big hit in April – from February’s high of $58m, it was down in March to $42.8m and then again in April to $34.7m, its lowest monthly total since February 2018, over five years ago.
It’s also worth noting that Playrix’s Township seems to be maintaining its performance after levelling up in late 2022. It was once regularly in the $22-25m monthly revenue bracket, but since October 2022 it has been posting figures around $30m.
Fate/Grand Order is not so consistent, still down considerably on the $37-44m it was earning monthly in the middle of 2022 with $29.8m.
Supercell’s Clash of Clans posted revenue of a little under $30m for the third month running, but Top War is up again. Having earned around $22-23m for a few months it is up from March’s $26m to last month’s $28.5m.
And Mihoyo’s latest launch Honkai: Star Rail looks like a huge hit – it posted $28.3m in just the five days since global launch on April 26.