Playtika calls off sale search as Q3 revenue holds flat at $674m

The Bingo Blitz maker posted record adjusted EBITDA in Q3 as it cut marketing spend, but daily players fell 13%.

Unity posts first profit since its IPO as Vector grows 126%

The engine maker expects its strategic Grow revenue to more than double year-on-year in Q4.

MTG revenue flat in Q3 as D2C hits 42% of sales

The Raid: Shadow Legends owner has postponed Playsimple's planned IPO in India, and said Google's US fees on external links have reduced some of the cost advantages of D2C.

AppLovin posts record revenue of $2.2bn in Q3 – up 55%

CEO Adam Foroughi said AppLovin's gaming business "grew nearly 50% year-over-year".

On the podcast: misleading ads, Apple’s ‘mobile gaming headwinds’, Roblox results, PlayStudios shenanigans, more

This week’s inside view of the mobile game business.

Hutch cofounder Shaun Rutland teases his new ‘interactive generative video’ studio Anorak

Fellow games veteran David Amor has also joined as COO. Anorak staff are split between Europe and Chengdu. A funding announcement is expected soon.

Data digest: Q3’s top earners, 2026’s biggest new launches, Apple and Google fined, more

We've also got stats from the last ten years of mobile from AppMagic, Capcom and Xbox earnings and milestones for Aniimo, Tiles Survive and 9 Kings in this week's round-up.

ASA bans misleading mobile game ads from King, Scopely, Dark War Survival publisher and more

A "Not actual gameplay" disclaimer wasn't enough to save ads for Farm Heroes Saga, Pixel Flow, Dark War Survival, Last Z and more.

Apple says mobile gaming headwinds held App Store performance flat

Court rulings forcing Apple to open up its stores have also had an impact, says the tech giant. Services still hit a record $31.6bn in its Q4, but growth slowed from 15% to 10% in a year.

The Baby in Yellow: how a 48-hour game jam hit 400m downloads

With 320m installs on Android, 80m on iOS and 100k on Steam, indie studio Team Terrible is pulling in about £2m a year from its hit horror game.

US court blocks Papaya from moving money out of the US as Skillz chases $730m judgment

Papaya moved more than $70m from the US to Israel before its false advertising trial, the court found.

PlayStudios closes Tetris Block Party after cutting 177 jobs and shuttering four studios

The Las Vegas-based mobile publisher’s restructure was announced in March, and still appears to be ongoing, resulting in another Tetris game’s closure. It was also recently at risk of being delisted from the Nasdaq.

Hoyoverse’s life sim Petit Planet launches December 4

The Genshin Impact maker's first life sim arrives on mobile and PC after a year of beta tests.

Jobs digest: moves and promotions at Atari, Supercell, Scopely, Zynga, Tripledot, Voodoo and more

Plus new hires at Loom Games, Gear Games, Tactile, Mistplay, Xsolla, Appcharge and more.

New game digest: Monster Hunter, Saints Row, No Man’s Sky, Digimon, Darkest Dungeon, Cut The Rope, more

There's also new Easybrain games, Everything is Crab and plenty more in this week's round-up.

Roblox shares fall as it beats billings guidance but growth stalls

The UGC platform is facing tough user metric and income comparisons with the explosive growth of 2025. Net losses shrunk a little, though.

Has Ubisoft quietly killed Tencent collab Assassin’s Creed Jade?

Ubisoft seemingly forgot to mention its mobile-exclusive iteration of Assassin’s Creed, subtitled Jade, in its latest franchise update blog. Have Tencent and Ubisoft quietly killed it?

Confused by app store and webshop fees? Try our commission calculator

Just tick a few boxes based on your location, business model and other criteria to get a sense of how much Apple, Google or your webshop provider might take. Includes recent changes to rates in the EU, Japan, Australia and Korea.

EA cofounder Bing Gordon on why EA missed mobile – and what Zynga got right

The industry legend also talks games funding, 'AI fluent' development and why successful companies fear risk.

Unity partners with PvX to offer UA financing to mobile studios

PvX, which has committed $1.3bn in UA funding to date, will vet and fund eligible Unity developers.

This creator says he decompiled Block Blast, Candy Crush and Subway Surfers to reveal their monetisation secrets

"Block Blast isn’t really a puzzle game, it’s more of an ad harvest with a rigged loop built to squeeze every penny out of you."

Story archive

PUBG Mobile Light is a lower-footprint version of the battle royale hit
New game digest: Supercell’s Project Rise, Epic Mickey, Dave the Diver, Goat Simulator, Little Kitty Big City, more
Netflix to close LA studio Night School, Helsinki’s Moonloot and cut internal game teams
Liftoff posts $220m revenue in first results since IPO
Mo Co is underperforming and will be rebooted (again) – but Supercell says killing it is “unlikely”
Hungry Studio’s hit puzzler Block Blast is heading to Apple Arcade
Data digest: Monopoly Go’s booming webstore, Pokémon Go spikes, Love and Deepspace revenue crashes, more
SciPlay Games Israel has cut 20 jobs, says report
MTG unveils Playamp brand for midcore games division
Rovio sales hold steady in Sega financials after write-down and rebuild
Venmo payments now available on Google Play
Jobs digest: moves and promotions at EA, Nazara, Unity, Epic, Scopely, Kabam and more
Mobile’s lead narrows at Take-Two, but still represents over half its earnings
New game digest: CookieRun, My Hero Academia, 9 Kings, a new Nuverse game and more
Disney Solitaire drives Playtika earnings, but UA spend will now drop 70%
Unity has sold Supersonic to Tripledot for $40m
AppLovin misses guidance despite 53% revenue growth in Q2
Data digest: Sensor Tower’s H1 analysis, Hay Day’s comeback, July’s top games, big Krafton numbers and more
EA’s $55bn sale to Saudi-led consortium is officially complete
GTA has made over $100m on mobile – and now Tencent, Garena and more are moving onto Rockstar’s turf

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